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눈알 빠지는 노가다2

작성자
Personacon 엔띠
작성
14.01.17 15:11
조회
1,853

   int[] mMissileIdArray={
     1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
     11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
     21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
     31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
     41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
     51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
     61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
     71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
     81, 82, 83, 84, 85, 86, 87, 88, 89, 90,
     91, 92, 93, 94, 95, 96, 97, 98, 99, 100,
     101, 102, 103, 104, 105, 106, 107, 108, 109, 110,
     111, 112, 113, 114, 115, 116, 117, 118, 119, 120,
     121, 122, 123, 124, 125, 126, 127, 128, 129, 130,
     131, 132, 133, 134, 135, 136, 137, 138, 139, 140,
     141, 142, 143, 144, 145, 146, 147, 148, 149, 150,
     151, 152, 153, 154, 155, 156, 157, 158, 159, 160,
     161, 162, 163, 164, 165, 166, 167, 168, 169, 170,
     171, 172, 173, 174, 175, 176, 177, 178, 179, 180,
     181, 182, 183, 184, 185, 186, 187, 188, 189, 190,
     191, 192, 193, 194, 195, 196, 197, 198, 199, 200,
     201, 202, 203, 204, 205, 206, 207, 208, 209, 210,
     211, 212, 213, 214, 215, 216, 217, 218, 219, 220,
     221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
     231, 232, 233, 234, 235, 236, 237, 238, 239, 240,
     241, 242, 243, 244, 245, 246, 247, 248, 249, 250,
     251, 252, 253, 254, 255, 256, 257, 258, 259, 260,
     261, 262, 263, 264, 265, 266, 267, 268, 269, 270,
     271, 272, 273, 274, 275, 276, 277, 278, 279, 280,
     281, 282, 283, 284, 285, 286, 287, 288, 289, 290,
     291, 292, 293, 294, 295, 296, 297, 298, 299, 300,
     301, 302, 303, 304, 305, 306, 307, 308, 309, 310,
     311, 312, 313, 314, 315, 316, 317, 318, 319, 320,
     321, 322, 323, 324, 325, 326, 327, 328, 329, 330,
     331, 332, 333, 334, 335, 336, 337, 338, 339, 340,
     341, 342, 343, 344, 345, 346, 347, 348, 349, 350,
     351, 352, 353, 354, 355, 356, 357, 358, 359, 360,
     361, 362, 363, 364, 365, 366, 367, 368, 369, 370,
     371, 372, 373, 374, 375, 376, 377, 378, 379, 380,
     381, 382, 383, 384, 385, 386, 387, 388, 389, 390,
     391, 392, 393, 394, 395, 396, 397, 398, 399, 400,
     401, 402, 403, 404, 405, 406, 407, 408, 409, 410,
     411, 412, 413, 414, 415, 416, 417, 418, 419, 420,
     421, 422, 423, 424, 425, 426, 427, 428, 429, 430,
     431, 432, 433, 434, 435, 436, 437, 438, 439, 440,
     441, 442, 443, 444, 445, 446, 447, 448, 449, 450,
     451, 452, 453, 454, 455, 456, 457, 458, 459, 460,
     461, 462, 463, 464, 465, 466, 467, 468, 469, 470,
     471, 472, 473, 474, 475, 476, 477, 478, 479, 480,
     481, 482, 483, 484, 485, 486, 487, 488, 489, 490,
     491, 492, 493, 494, 495, 496, 497, 498, 499, 500
   };
   int[] mFixMissileTiming={//60이 1초. 보스 등장시기 3600. 게임전체 5400.
     150, 150, 150,
     210, 210, 210,
     270, 270, 270,
     330, 330, 330,
     390, 390, 390,
     450, 450, 450,
     510, 510, 510,
     570, 570, 570,
     630, 630, 630,
     690, 690, 690,
     750, 750, 750,
     810, 810, 810,
     870, 870, 870,
     930, 930, 930,
     990, 990, 990,
     1050, 1050, 1050,
     1110, 1110, 1110,
     1170, 1170, 1170,
     1230, 1230, 1230,
     1290, 1290, 1290,
     1350, 1350, 1350,
     1410, 1410, 1410,
     1470, 1470, 1470,
     1530, 1530, 1530,
     1590, 1590, 1590,
     1650, 1650, 1650,
     1710, 1710, 1710,
     1770, 1770, 1770,
     1830, 1830, 1830,
     1890, 1890, 1890,
     1950, 1950, 1950,
     2010, 2010, 2010,
     2070, 2070, 2070,
     2130, //100
     2130, 2130,
     2190, 2190, 2190,
     2250, 2250, 2250,
     2310, 2310, 2310,
     2370, 2370, 2370,
     2430, 2430, 2430,
     2490, 2490, 2490,
     2550, 2550, 2550,
     2610, 2610, 2610,
     2670, 2670, 2670,
     2730, 2730, 2730,
     2790, 2790, 2790,
     2850, 2850, 2850,
     2910, 2910, 2910,
     2970, 2970, 2970,
     3030, 3030, 3030,
     3090, 3090, 3090,
     3150, 3150, 3150,
     3210, 3210, 3210,
     3270, 3270, 3270,
     3330, 3330, 3330,
     3390, 3390, 3390,
     3450, 3450, 3450,
     3510, 3510, 3510, //보스 출현
     3900, 3900, 3900, 3900, 3900, 3900, 3900,
     4200, 4200, 4200, 4200, 4200, 4200, 4200,
     4500, 4500, 4500, 4500, 4500, 4500, 4500,
     4800, 4800, 4800, 4800, 4800, 4800, 4800,
     5100,//200
     5100, 5100, 5100, 5100, 5100, 5100,
     5250, 5250, 5250, 5250, 5250, 5250, 5250, //213
     9999, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//300
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//400
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0//500
   };
   int[] mFixMissileStartX={//미사일의 스피드만큼 줄여야 동시에 나온다
     520, 800, 260,
     100, 700, -20,
     280, 800, 680,
     800, -20, -20,
     800, 800, 800,
     220, 760, 500,
     280, 800, 260,
     -20, 400, 800,
     100, 800, 680,
     400, 440, 360,//10
     800, 800, -20,
     280, 800, 140,
     700, 800, 680,
     160, 340, -20,
     400, 520, 460,
     800, 800, 800,
     160, 800, -20,
     700, 260, -20,
     500, 500, 500,
     -20, -20, -20, //20
     140, 80, -20,
     -20, 40, 100,
     800, 20, -20,
     800, 800, 800,
     580, 380, -20,
     340, 800, 620,
     220, 340, 280,
     220, 520, -20,
     900, 900, 900,
     900, 900, 900,//30
     900, 900, 900,
     900, 900, 900,
     900, 900, 900,
     900, //100  : //100까지, 아직 설정되지 않은 행이 3개짜리 행이 5개...
     0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0, //40
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0, //50
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0, //56
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0,//200
     0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, //213
     
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//300
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//400
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0//500
   }; 
   int[] mFixMissileStartY={//간격은 75 정도로 설정
     -20, 180, 480,
     -20, -20, 460,
     -20, 480, 480,
     240, 340, 160,
     120, 180, 240,
     -20, -20, 480,
     -20, 360, 480,
     -20, -20, -20,
     -20, 360, 480,
     -20, 480, 480, //10
     60, 120, 340,
     -20, 240, 480,
     -20, 420, 480,
     -20, -20, 400,
     -20, -20, 480,
     60, 120, 180,
     -20, 300, 220,
     -20, 480, 460,
     480, 480, 480,
     160, 100, 40, //20
     480, 480, 460,
     0, 60, 120,
     -20, -20, -20,
     480, 480, 400,
     180, 240, 300,
     -20, 480, 400,
     -20, 240, 480,
     -20, -20, 480,
     -20, -20, 340,
     900, 900, 900, //30
     900, 900, 900,
     900, 900, 900,
     900, 900, 900,
     900, //100 : //100까지, 아직 설정되지 않은 행이 3개짜리 행이 4개...
     0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0,//200
     0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, //213
     
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//300
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//400
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0//500
   };
   int[] mFixMissileMoveType={//0은 이동이 아니라 위로 이동
     135, 270, 45,
     180, 225, 45,
     150, 315, 0,
     300, 60, 60,
     210, 270, 330,
     225, 210, 315,
     150, 270, 0,
     135, 180, 225,
     135, 315, 315,
     180, 0, 0, //10
     270, 225, 60,
     150, 270, 30,
     210, 300, 0,
     180, 225, 60,
     150, 210, 0,
     270, 270, 270,
     150, 270, 90,
     210, 60, 60,
     330, 0, 30,
     45, 135, 90, //20
     30, 0, 60,
     240, 240, 240,
     135, 120, 150,
     300, 60, 90,
     210, 210, 210,
     225, 0, 45,
     180, 225, 330,
     150, 210, 0,
     225, 210, 60,
     270, 270, 270, //30
     270, 270, 270,
     270, 270, 270,
     270, 270, 270,
     270, //100 : //100까지, 아직 설정되지 않은 행이 3개짜리 행이 4개...

     0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0,
     0,//200
     0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, //213
     
     0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//300
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,//400
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
     0, 0, 0, 0, 0, 0, 0, 0, 0, 0//500
   };


startX에서 행 하나를 빼먹었습니다.......

(설정되지 않은 행이 하나 더 많음......)

이걸 어떻게 찾아 ㅡㅡ;;;;;;;;;;;;;


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212244 이 시간에 항상 고민되는 것 +8 Personacon 윈드데빌改 14.01.17 1,244
212243 문피아, 2013년 연말연시 이벤트 결과 나왔습니다. +1 Personacon 적안왕 14.01.17 1,389
212242 용사「드디어 마왕을 물리쳤다!」 +2 Lv.8 showdown 14.01.17 1,588
212241 덴짱한테서 까까받았어요 ^^ +3 Personacon 푸딩맛나 14.01.17 1,398
212240 렉 있나요...ㄷ +1 Lv.99 ju*** 14.01.17 1,179
212239 기술의 발전속도는 엄청나군요 ;;;; +3 Personacon 엔띠 14.01.17 1,870
212238 으으 목이 결리네요. Lv.68 임창규 14.01.17 881
212237 린스나 바디워시는 하고나서도 왜이리 미끌거릴까요? +8 Personacon NaNunDa 14.01.17 3,159
» 눈알 빠지는 노가다2 +1 Personacon 엔띠 14.01.17 1,853
212235 취직이 안되서 전문직이 열불난다고 이야긴 들었지만.. +4 Lv.10 고검(孤劒) 14.01.17 1,911
212234 교수님 짱짱 귀여우심 +26 Personacon [탈퇴계정] 14.01.17 2,203
212233 마우스 제스처 모르는애들많네요 +11 Personacon 마존이 14.01.17 1,881
212232 꿈을조절하는 드림머신 판매 +2 Lv.90 나그네임 14.01.17 1,830
212231 일반적인 좀비물에 대해 잘 아시는 분? +18 Personacon 엔띠 14.01.17 1,643
212230 항의 좀 하려고 합니다 +12 Lv.1 [탈퇴계정] 14.01.17 1,507
212229 엔더스 게임 보신분들... +9 Personacon 낙월신검 14.01.17 1,655
212228 강호정담이벤트게임 ㅋㅋ +3 Lv.34 노경찬 14.01.17 1,241
212227 게임 묵시록 +5 Lv.1 [탈퇴계정] 14.01.17 1,561
212226 네, 저희 모두 이게 있을거라 예상했죠. 어디 가상현실 ... +11 Lv.96 강림주의 14.01.16 2,175
212225 한국입니다. +11 Personacon 천공환상 14.01.16 1,572
212224 한 사람의 유투브 계정은 그 사람의 성향을 나타내는 것 ... +3 Lv.96 강림주의 14.01.16 1,281
212223 혼자 2박 3일정도 여행 다녀오려고 하는데 어디가 좋을까요? +11 Lv.19 ForDest 14.01.16 1,329
212222 시간이 있는 분만 클릭하세요 ~:) +21 Lv.1 [탈퇴계정] 14.01.16 1,387
212221 김구라는 정신좀 차렸으면 좋겠어요. +9 Lv.25 시우(始友) 14.01.16 1,648

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